[−][src]Struct bedrock::DSLBindings
Structure specifying a descriptor set layout binding
Tuple Element: (binding index, descriptor count, shader visibility, immutable samplers(if needed))
Fields
sampler: Option<(u32, u32, ShaderStage, Vec<VkSampler>)>Specifies a sampler descriptor
combined_image_sampler: Option<(u32, u32, ShaderStage, Vec<VkSampler>)>Specifies a combined image sampler descriptor
sampled_image: Option<(u32, u32, ShaderStage)>Specifies a storage image descriptor
storage_image: Option<(u32, u32, ShaderStage)>Specifies a sampled image descriptor
uniform_texel_buffer: Option<(u32, u32, ShaderStage)>Specifies a uniform texel buffer descriptor
storage_texel_buffer: Option<(u32, u32, ShaderStage)>Specifies a storage texel buffer descriptor
uniform_buffer: Option<(u32, u32, ShaderStage)>Specifies a uniform buffer descriptor
storage_buffer: Option<(u32, u32, ShaderStage)>Specifies a storage buffer descriptor
uniform_buffer_dynamic: Option<(u32, u32, ShaderStage)>Specifies a dynamic uniform buffer descriptor
storage_buffer_dynamic: Option<(u32, u32, ShaderStage)>Specifies a dynamic storage buffer descriptor
input_attachment: Option<(u32, u32, ShaderStage)>Specifies a input attachment descriptor
Methods
impl DSLBindings[src]
Auto Trait Implementations
impl RefUnwindSafe for DSLBindings
impl !Send for DSLBindings
impl !Sync for DSLBindings
impl Unpin for DSLBindings
impl UnwindSafe for DSLBindings
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,