[][src]Trait bedrock::DeviceChild

pub trait DeviceChild {
    fn device(&self) -> &Device;
}

Child of a device object

Required methods

fn device(&self) -> &Device

Retrieve a reference to a device object that creates this object

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Implementors

impl DeviceChild for Buffer[src]

impl DeviceChild for BufferView[src]

impl DeviceChild for DeviceMemory[src]

impl DeviceChild for Image[src]

impl DeviceChild for ImageView[src]

impl DeviceChild for Sampler[src]

impl DeviceChild for CommandPool[src]

impl DeviceChild for DescriptorPool[src]

impl DeviceChild for DescriptorSetLayout[src]

impl DeviceChild for DescriptorUpdateTemplate[src]

impl DeviceChild for Event[src]

impl DeviceChild for Fence[src]

impl DeviceChild for Framebuffer[src]

impl DeviceChild for Pipeline[src]

impl DeviceChild for PipelineCache[src]

impl DeviceChild for PipelineLayout[src]

impl DeviceChild for Queue[src]

impl DeviceChild for RenderPass[src]

impl DeviceChild for Semaphore[src]

impl DeviceChild for ShaderModule[src]

impl DeviceChild for Swapchain[src]

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