[−][src]Struct bedrock::QueryPipelineStatisticFlags
Bitmask specifying queried pipeline statistics
Methods
impl QueryPipelineStatisticFlags
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pub const INPUT_ASSEMBLY_VERTICES: Self
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Queries managed by the pool will count the number of vertices processed by the input assembly stage
pub const INPUT_ASSEMBLY_PRIMITIVES: Self
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Queries managed by the pool will count the number of primitives processed by the input assembly state
pub const VERTEX_SHADER_INVOCATIONS: Self
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Queries managed by the pool will count the number of vertex shader invocations
pub const GEOMETRY_SHADER_INVOCATIONS: Self
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Queries managed by the pool will count the number of geometry shader invocations
pub const GEOMETRY_SHADER_PRIMITIVES: Self
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Queries managed by the pool will count the number of primitives generated by geometry shader invocations
pub const CLIPPING_INVOCATIONS: Self
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Queries managed by the pool will count the number of primitives processed by the Primitive Clipping stage of the pipeline
pub const CLIPPING_PRIMITIVES: Self
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Queries managed by the pool will count the number of primitives output by the Primitive Clipping stage of the pipeline
pub const FRAGMENT_SHADER_INVOCATIONS: Self
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Queries managed by the pool will count the number of fragment shader invocations
pub const TESSELLATION_CONTROL_SHADER_PATCHES: Self
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Queries managed by the pool will count the number of patches processed by the tessellation control shader
pub const TESSELLATION_EVALUATION_SHADER_INVOCATIONS: Self
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Queries managed by the pool will count the number of invocations of the tessellation evaluation shader
pub const COMPUTE_SHADER_INVOCATIONS: Self
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Queries managed by the pool will count the number of compute shader invocations
pub fn input_assembly_vertices(self) -> Self
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Queries managed by the pool will count the number of vertices processed by the input assembly stage
pub fn input_assembly_primitives(self) -> Self
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Queries managed by the pool will count the number of primitives processed by the input assembly state
pub fn vertex_shader_invocations(self) -> Self
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Queries managed by the pool will count the number of vertex shader invocations
pub fn geometry_shader_invocations(self) -> Self
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Queries managed by the pool will count the number of geometry shader invocations
pub fn geometry_shader_primitives(self) -> Self
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Queries managed by the pool will count the number of primitives generated by geometry shader invocations
pub fn clipping_invocations(self) -> Self
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Queries managed by the pool will count the number of primitives processed by the Primitive Clipping stage of the pipeline
pub fn clipping_primitives(self) -> Self
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Queries managed by the pool will count the number of primitives output by the Primitive Clipping stage of the pipeline
pub fn fragment_shader_invocations(self) -> Self
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Queries managed by the pool will count the number of fragment shader invocations
pub fn tessellation_control_shader_patches(self) -> Self
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Queries managed by the pool will count the number of patches processed by the tessellation control shader
pub fn tessellation_evaluation_shader_invocations(self) -> Self
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Queries managed by the pool will count the number of invocations of the tessellation evaluation shader
pub fn compute_shader_invocations(self) -> Self
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Queries managed by the pool will count the number of compute shader invocations
Trait Implementations
impl Clone for QueryPipelineStatisticFlags
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fn clone(&self) -> QueryPipelineStatisticFlags
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fn clone_from(&mut self, source: &Self)
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impl Copy for QueryPipelineStatisticFlags
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impl Debug for QueryPipelineStatisticFlags
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impl Eq for QueryPipelineStatisticFlags
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impl PartialEq<QueryPipelineStatisticFlags> for QueryPipelineStatisticFlags
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fn eq(&self, other: &QueryPipelineStatisticFlags) -> bool
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fn ne(&self, other: &QueryPipelineStatisticFlags) -> bool
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impl StructuralEq for QueryPipelineStatisticFlags
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impl StructuralPartialEq for QueryPipelineStatisticFlags
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Auto Trait Implementations
impl RefUnwindSafe for QueryPipelineStatisticFlags
impl Send for QueryPipelineStatisticFlags
impl Sync for QueryPipelineStatisticFlags
impl Unpin for QueryPipelineStatisticFlags
impl UnwindSafe for QueryPipelineStatisticFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,