[][src]Struct bedrock::Offset4D

#[repr(C)]
pub struct Offset4D(pub i32, pub i32, pub i32, pub i32);

Trait Implementations

impl AsRef<[i32; 4]> for Offset4D[src]

impl AsRef<Offset1D> for Offset4D[src]

impl AsRef<Offset2D> for Offset4D[src]

impl AsRef<Offset3D> for Offset4D[src]

impl AsRef<Offset4D> for Offset4D[src]

impl Clone for Offset4D[src]

impl Debug for Offset4D[src]

impl Eq for Offset4D[src]

impl PartialEq<Offset4D> for Offset4D[src]

impl StructuralEq for Offset4D[src]

impl StructuralPartialEq for Offset4D[src]

Auto Trait Implementations

impl RefUnwindSafe for Offset4D

impl Send for Offset4D

impl Sync for Offset4D

impl Unpin for Offset4D

impl UnwindSafe for Offset4D

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.