[−][src]Struct bedrock::PipelineStageFlags
Bitmask specifying pipeline stages
Methods
impl PipelineStageFlags
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pub const TOP_OF_PIPE: Self
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The stage of the pipeline where any commands are initially received by the queue
pub const DRAW_INDIRECT: Self
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The stage of the pipeline where Draw/DispatchIndirect data structures are consumed
pub const VERTEX_INPUT: Self
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The stage of the pipeline where vertex and index buffers are consumed
pub const VERTEX_SHADER: Self
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The vertex shader stage
pub const TESSELLATION_CONTROL_SHADER: Self
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The tessellation control shader stage
pub const TESSELLATION_EVALUATION_SHADER: Self
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The tessellation evaluation shader stage
pub const GEOMETRY_SHADER: Self
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The geometry shader stage
pub const FRAGMENT_SHADER: Self
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The fragment shader stage
pub const EARLY_FRAGMENT_TESTS: Self
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The stage of the pipeline where early fragment tests (depth and stencil tests before fragment shading) are performed
pub const LATE_FRAGMENT_TESTS: Self
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The stage of the pipeline where late fragment tests (depth and stencil tests after fragment shading) are performed
pub const COLOR_ATTACHMENT_OUTPUT: Self
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The stage of the pipeline after blending where the final color values are output from the pipeline
pub const TRANSFER: Self
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The execution of copy commands
pub const COMPUTE_SHADER: Self
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The execution of a compute shader
pub const BOTTOM_OF_PIPE: Self
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The final stage in the pipeline where operations generated by all commands complete execution
pub const HOST: Self
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A pseudo-stage indicating execution on the host of reads/writes of device memory
pub const ALL_GRAPHICS: Self
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The execution of all graphics pipeline stages
pub const ALL_COMMANDS: Self
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Equivalent to the logical OR of every other pipeline stage flag that is supported on the quue it is used with
pub fn top_of_pipe(self) -> Self
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The stage of the pipeline where any commands are initially received by the queue
pub fn draw_indirect(self) -> Self
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The stage of the pipeline where Draw/DispatchIndirect data structures are consumed
pub fn vertex_input(self) -> Self
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The stage of the pipeline where vertex and index buffers are consumed
pub fn vertex_shader(self) -> Self
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The vertex shader stage
pub fn tessellation_control_shader(self) -> Self
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The tessellation control shader stage
pub fn tessellation_evaluation_shader(self) -> Self
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The tessellation evaluation shader stage
pub fn geometry_shader(self) -> Self
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The geometry shader stage
pub fn fragment_shader(self) -> Self
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The fragment shader stage
pub fn early_fragment_tests(self) -> Self
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The stage of the pipeline where early fragment tests (depth and stencil tests before fragment shading) are performed
pub fn late_fragment_tests(self) -> Self
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The stage of the pipeline where late fragment tests (depth and stencil tests after fragment shading) are performed
pub fn color_attachment_output(self) -> Self
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The stage of the pipeline after blending where the final color values are output from the pipeline
pub fn transfer(self) -> Self
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The execution of copy commands
pub fn compute_shader(self) -> Self
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The execution of a compute shader
pub fn bottom_of_pipe(self) -> Self
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The final stage in the pipeline where operations generated by all commands complete execution
pub fn host(self) -> Self
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A pseudo-stage indicating execution on the host of reads/writes of device memory
pub fn all_graphics(self) -> Self
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The execution of all graphics pipeline stages
pub fn all_commands(self) -> Self
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Equivalent to the logical OR of every other pipeline stage flag that is supported on the quue it is used with
Trait Implementations
impl Clone for PipelineStageFlags
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fn clone(&self) -> PipelineStageFlags
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fn clone_from(&mut self, source: &Self)
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impl Copy for PipelineStageFlags
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impl Debug for PipelineStageFlags
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impl Eq for PipelineStageFlags
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impl Ord for PipelineStageFlags
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fn cmp(&self, other: &PipelineStageFlags) -> Ordering
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fn max(self, other: Self) -> Self
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fn min(self, other: Self) -> Self
1.21.0[src]
fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<PipelineStageFlags> for PipelineStageFlags
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fn eq(&self, other: &PipelineStageFlags) -> bool
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fn ne(&self, other: &PipelineStageFlags) -> bool
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impl PartialOrd<PipelineStageFlags> for PipelineStageFlags
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fn partial_cmp(&self, other: &PipelineStageFlags) -> Option<Ordering>
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fn lt(&self, other: &PipelineStageFlags) -> bool
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fn le(&self, other: &PipelineStageFlags) -> bool
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fn gt(&self, other: &PipelineStageFlags) -> bool
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fn ge(&self, other: &PipelineStageFlags) -> bool
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impl StructuralEq for PipelineStageFlags
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impl StructuralPartialEq for PipelineStageFlags
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Auto Trait Implementations
impl RefUnwindSafe for PipelineStageFlags
impl Send for PipelineStageFlags
impl Sync for PipelineStageFlags
impl Unpin for PipelineStageFlags
impl UnwindSafe for PipelineStageFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,