[−][src]Trait bedrock::ResolverInterface
Required methods
unsafe fn create_instance(
&self,
create_info: *const VkInstanceCreateInfo,
allocator: *const VkAllocationCallbacks,
instance: *mut VkInstance
) -> VkResult
&self,
create_info: *const VkInstanceCreateInfo,
allocator: *const VkAllocationCallbacks,
instance: *mut VkInstance
) -> VkResult
unsafe fn destroy_instance(
&self,
instance: VkInstance,
allocator: *const VkAllocationCallbacks
)
&self,
instance: VkInstance,
allocator: *const VkAllocationCallbacks
)
unsafe fn enumerate_physical_devices(
&self,
instance: VkInstance,
physical_device_count: *mut u32,
physical_devices: *mut VkPhysicalDevice
) -> VkResult
&self,
instance: VkInstance,
physical_device_count: *mut u32,
physical_devices: *mut VkPhysicalDevice
) -> VkResult
unsafe fn get_physical_device_features(
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures
)
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures
)
unsafe fn get_physical_device_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties
)
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties
)
unsafe fn get_physical_device_image_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
itype: VkImageType,
tiling: VkImageTiling,
usage: VkImageUsageFlags,
flags: VkImageCreateFlags,
pImageFormatProperties: *mut VkImageFormatProperties
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
itype: VkImageType,
tiling: VkImageTiling,
usage: VkImageUsageFlags,
flags: VkImageCreateFlags,
pImageFormatProperties: *mut VkImageFormatProperties
) -> VkResult
unsafe fn get_physical_device_properties(
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties
)
unsafe fn get_physical_device_queue_family_properties(
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties
)
unsafe fn get_physical_device_memory_properties(
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties
)
unsafe fn get_instance_proc_addr(
&self,
instance: VkInstance,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
&self,
instance: VkInstance,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
unsafe fn get_device_proc_addr(
&self,
device: VkDevice,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
&self,
device: VkDevice,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
unsafe fn create_device(
&self,
physicalDevice: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice
) -> VkResult
unsafe fn destroy_device(
&self,
device: VkDevice,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn enumerate_instance_extension_properties(
&self,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
&self,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
unsafe fn enumerate_device_extension_properties(
&self,
physicalDevice: VkPhysicalDevice,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
unsafe fn enumerate_instance_layer_properties(
&self,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
&self,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
unsafe fn enumerate_device_layer_properties(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
unsafe fn get_device_queue(
&self,
device: VkDevice,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut VkQueue
)
&self,
device: VkDevice,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut VkQueue
)
unsafe fn queue_submit(
&self,
queue: VkQueue,
submitCount: u32,
pSubmits: *const VkSubmitInfo,
fence: VkFence
) -> VkResult
&self,
queue: VkQueue,
submitCount: u32,
pSubmits: *const VkSubmitInfo,
fence: VkFence
) -> VkResult
unsafe fn queue_wait_idle(&self, queue: VkQueue) -> VkResult
unsafe fn device_wait_idle(&self, device: VkDevice) -> VkResult
unsafe fn allocate_memory(
&self,
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory
) -> VkResult
&self,
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory
) -> VkResult
unsafe fn free_memory(
&self,
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn map_memory(
&self,
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut c_void
) -> VkResult
&self,
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut c_void
) -> VkResult
unsafe fn unmap_memory(&self, device: VkDevice, memory: VkDeviceMemory)
unsafe fn flush_mapped_memory_ranges(
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
unsafe fn invalidate_mapped_memory_ranges(
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
unsafe fn get_device_memory_commitment(
&self,
device: VkDevice,
memory: VkDeviceMemory,
pCommittedMemoryInBytes: *mut VkDeviceSize
)
&self,
device: VkDevice,
memory: VkDeviceMemory,
pCommittedMemoryInBytes: *mut VkDeviceSize
)
unsafe fn bind_buffer_memory(
&self,
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
&self,
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
unsafe fn bind_image_memory(
&self,
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
&self,
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
unsafe fn get_buffer_memory_requirements(
&self,
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements
)
&self,
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements
)
unsafe fn get_image_memory_requirements(
&self,
device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements
)
&self,
device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements
)
unsafe fn get_image_sparse_memory_requirements(
&self,
device: VkDevice,
image: VkImage,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements
)
&self,
device: VkDevice,
image: VkImage,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements
)
unsafe fn get_physical_device_sparse_image_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
_type: VkImageType,
samples: VkSampleCountFlags,
usage: VkImageUsageFlags,
tiling: VkImageTiling,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties
)
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
_type: VkImageType,
samples: VkSampleCountFlags,
usage: VkImageUsageFlags,
tiling: VkImageTiling,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties
)
unsafe fn queue_bind_sparse(
&self,
queue: VkQueue,
bindInfoCount: u32,
pBindInfo: *const VkBindSparseInfo,
fence: VkFence
) -> VkResult
&self,
queue: VkQueue,
bindInfoCount: u32,
pBindInfo: *const VkBindSparseInfo,
fence: VkFence
) -> VkResult
unsafe fn create_fence(
&self,
device: VkDevice,
pCreateInfo: *const VkFenceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFence: *mut VkFence
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkFenceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFence: *mut VkFence
) -> VkResult
unsafe fn destroy_fence(
&self,
device: VkDevice,
fence: VkFence,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
fence: VkFence,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_fences(
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence
) -> VkResult
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence
) -> VkResult
unsafe fn get_fence_status(&self, device: VkDevice, fence: VkFence) -> VkResult
unsafe fn wait_for_fences(
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
waitAll: VkBool32,
timeout: u64
) -> VkResult
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
waitAll: VkBool32,
timeout: u64
) -> VkResult
unsafe fn create_semaphore(
&self,
device: VkDevice,
pCreateInfo: *const VkSemaphoreCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSemaphore: *mut VkSemaphore
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkSemaphoreCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSemaphore: *mut VkSemaphore
) -> VkResult
unsafe fn destroy_semaphore(
&self,
device: VkDevice,
semaphore: VkSemaphore,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
semaphore: VkSemaphore,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_event(
&self,
device: VkDevice,
pCreateInfo: *const VkEventCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pEvent: *mut VkEvent
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkEventCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pEvent: *mut VkEvent
) -> VkResult
unsafe fn destroy_event(
&self,
device: VkDevice,
event: VkEvent,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
event: VkEvent,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_event_status(&self, device: VkDevice, event: VkEvent) -> VkResult
unsafe fn set_event(&self, device: VkDevice, event: VkEvent) -> VkResult
unsafe fn reset_event(&self, device: VkDevice, event: VkEvent) -> VkResult
unsafe fn create_query_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkQueryPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pQueryPool: *mut VkQueryPool
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkQueryPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pQueryPool: *mut VkQueryPool
) -> VkResult
unsafe fn destroy_query_pool(
&self,
device: VkDevice,
queryPool: VkQueryPool,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
queryPool: VkQueryPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_query_pool_results(
&self,
device: VkDevice,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: size_t,
pData: *mut c_void,
stride: VkDeviceSize,
flags: VkQueryResultFlags
) -> VkResult
&self,
device: VkDevice,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: size_t,
pData: *mut c_void,
stride: VkDeviceSize,
flags: VkQueryResultFlags
) -> VkResult
unsafe fn create_buffer(
&self,
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer
) -> VkResult
unsafe fn destroy_buffer(
&self,
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_buffer_view(
&self,
device: VkDevice,
pCreateInfo: *const VkBufferViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkBufferView
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkBufferViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkBufferView
) -> VkResult
unsafe fn destroy_buffer_view(
&self,
device: VkDevice,
bufferView: VkBufferView,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
bufferView: VkBufferView,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_image(
&self,
device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage
) -> VkResult
unsafe fn destroy_image(
&self,
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_image_subresource_layout(
&self,
device: VkDevice,
image: VkImage,
pSubresource: *const VkImageSubresource,
pLayout: *mut VkSubresourceLayout
)
&self,
device: VkDevice,
image: VkImage,
pSubresource: *const VkImageSubresource,
pLayout: *mut VkSubresourceLayout
)
unsafe fn create_image_view(
&self,
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView
) -> VkResult
unsafe fn destroy_image_view(
&self,
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_shader_module(
&self,
device: VkDevice,
pCreateInfo: *const VkShaderModuleCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pShaderModule: *mut VkShaderModule
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkShaderModuleCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pShaderModule: *mut VkShaderModule
) -> VkResult
unsafe fn destroy_shader_module(
&self,
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_pipeline_cache(
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineCacheCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineCache: *mut VkPipelineCache
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineCacheCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineCache: *mut VkPipelineCache
) -> VkResult
unsafe fn destroy_pipeline_cache(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_pipeline_cache_data(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pDataSize: *mut size_t,
pData: *mut c_void
) -> VkResult
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pDataSize: *mut size_t,
pData: *mut c_void
) -> VkResult
unsafe fn merge_pipeline_caches(
&self,
device: VkDevice,
dstCache: VkPipelineCache,
srcCacheCount: u32,
pSrcCaches: *const VkPipelineCache
) -> VkResult
&self,
device: VkDevice,
dstCache: VkPipelineCache,
srcCacheCount: u32,
pSrcCaches: *const VkPipelineCache
) -> VkResult
unsafe fn create_graphics_pipelines(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkGraphicsPipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkGraphicsPipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
unsafe fn create_compute_pipelines(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkComputePipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkComputePipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
unsafe fn destroy_pipeline(
&self,
device: VkDevice,
pipeline: VkPipeline,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
pipeline: VkPipeline,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_pipeline_layout(
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineLayout: *mut VkPipelineLayout
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineLayout: *mut VkPipelineLayout
) -> VkResult
unsafe fn destroy_pipeline_layout(
&self,
device: VkDevice,
pipelineLayout: VkPipelineLayout,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
pipelineLayout: VkPipelineLayout,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_sampler(
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSampler: *mut VkSampler
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSampler: *mut VkSampler
) -> VkResult
unsafe fn destroy_sampler(
&self,
device: VkDevice,
sampler: VkSampler,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
sampler: VkSampler,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_descriptor_set_layout(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSetLayout: *mut VkDescriptorSetLayout
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSetLayout: *mut VkDescriptorSetLayout
) -> VkResult
unsafe fn destroy_descriptor_set_layout(
&self,
device: VkDevice,
descriptorSetLayout: VkDescriptorSetLayout,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
descriptorSetLayout: VkDescriptorSetLayout,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_descriptor_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDescriptorPool: *mut VkDescriptorPool
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDescriptorPool: *mut VkDescriptorPool
) -> VkResult
unsafe fn destroy_descriptor_pool(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_descriptor_pool(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
flags: VkDescriptorPoolResetFlags
) -> VkResult
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
flags: VkDescriptorPoolResetFlags
) -> VkResult
unsafe fn allocate_descriptor_sets(
&self,
device: VkDevice,
pAllocateInfo: *const VkDescriptorSetAllocateInfo,
pDescriptorSets: *mut VkDescriptorSet
) -> VkResult
&self,
device: VkDevice,
pAllocateInfo: *const VkDescriptorSetAllocateInfo,
pDescriptorSets: *mut VkDescriptorSet
) -> VkResult
unsafe fn free_descriptor_sets(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet
) -> VkResult
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet
) -> VkResult
unsafe fn update_descriptor_sets(
&self,
device: VkDevice,
descriptorWriteCount: u32,
pDescriptorWrites: *const VkWriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const VkCopyDescriptorSet
)
&self,
device: VkDevice,
descriptorWriteCount: u32,
pDescriptorWrites: *const VkWriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const VkCopyDescriptorSet
)
unsafe fn create_framebuffer(
&self,
device: VkDevice,
pCreateInfo: *const VkFramebufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFramebuffer: *mut VkFramebuffer
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkFramebufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFramebuffer: *mut VkFramebuffer
) -> VkResult
unsafe fn destroy_framebuffer(
&self,
device: VkDevice,
framebuffer: VkFramebuffer,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
framebuffer: VkFramebuffer,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_render_pass(
&self,
device: VkDevice,
pCreateInfo: *const VkRenderPassCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pRenderPass: *mut VkRenderPass
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkRenderPassCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pRenderPass: *mut VkRenderPass
) -> VkResult
unsafe fn destroy_render_pass(
&self,
device: VkDevice,
renderPass: VkRenderPass,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
renderPass: VkRenderPass,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_render_area_granularity(
&self,
device: VkDevice,
renderPass: VkRenderPass,
pGranularity: *mut VkExtent2D
)
&self,
device: VkDevice,
renderPass: VkRenderPass,
pGranularity: *mut VkExtent2D
)
unsafe fn create_command_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool
) -> VkResult
unsafe fn destroy_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags
) -> VkResult
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags
) -> VkResult
unsafe fn allocate_command_buffers(
&self,
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer
) -> VkResult
&self,
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer
) -> VkResult
unsafe fn free_command_buffers(
&self,
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
&self,
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
unsafe fn begin_command_buffer(
&self,
commandBuffer: VkCommandBuffer,
pBeginInfo: *const VkCommandBufferBeginInfo
) -> VkResult
&self,
commandBuffer: VkCommandBuffer,
pBeginInfo: *const VkCommandBufferBeginInfo
) -> VkResult
unsafe fn end_command_buffer(&self, commandBuffer: VkCommandBuffer) -> VkResult
unsafe fn reset_command_buffer(
&self,
commandBuffer: VkCommandBuffer,
flags: VkCommandBufferResetFlags
) -> VkResult
&self,
commandBuffer: VkCommandBuffer,
flags: VkCommandBufferResetFlags
) -> VkResult
unsafe fn cmd_bind_pipeline(
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
pipeline: VkPipeline
)
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
pipeline: VkPipeline
)
unsafe fn cmd_set_viewport(
&self,
commandBuffer: VkCommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const VkViewport
)
&self,
commandBuffer: VkCommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const VkViewport
)
unsafe fn cmd_set_scissor(
&self,
commandBuffer: VkCommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const VkRect2D
)
&self,
commandBuffer: VkCommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const VkRect2D
)
unsafe fn cmd_set_line_width(
&self,
commandBuffer: VkCommandBuffer,
lineWidth: c_float
)
&self,
commandBuffer: VkCommandBuffer,
lineWidth: c_float
)
unsafe fn cmd_set_depth_bias(
&self,
commandBuffer: VkCommandBuffer,
depthBiasConstantFactor: c_float,
depthBiasClamp: c_float,
depthBiasSlopeFactor: c_float
)
&self,
commandBuffer: VkCommandBuffer,
depthBiasConstantFactor: c_float,
depthBiasClamp: c_float,
depthBiasSlopeFactor: c_float
)
unsafe fn cmd_set_blend_constants(
&self,
commandBuffer: VkCommandBuffer,
blendConstants: [c_float; 4]
)
&self,
commandBuffer: VkCommandBuffer,
blendConstants: [c_float; 4]
)
unsafe fn cmd_set_depth_bounds(
&self,
commandBuffer: VkCommandBuffer,
minDepthBounds: c_float,
maxDepthBounds: c_float
)
&self,
commandBuffer: VkCommandBuffer,
minDepthBounds: c_float,
maxDepthBounds: c_float
)
unsafe fn cmd_set_stencil_compare_mask(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
compareMask: u32
)
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
compareMask: u32
)
unsafe fn cmd_set_stencil_write_mask(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
writeMask: u32
)
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
writeMask: u32
)
unsafe fn cmd_set_stencil_reference(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
reference: u32
)
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
reference: u32
)
unsafe fn cmd_bind_descriptor_sets(
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
layout: VkPipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
layout: VkPipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
unsafe fn cmd_bind_index_buffer(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
indexType: VkIndexType
)
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
indexType: VkIndexType
)
unsafe fn cmd_bind_vertex_buffers(
&self,
commandBuffer: VkCommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const VkBuffer,
pOffsets: *const VkDeviceSize
)
&self,
commandBuffer: VkCommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const VkBuffer,
pOffsets: *const VkDeviceSize
)
unsafe fn cmd_draw(
&self,
commandBuffer: VkCommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
&self,
commandBuffer: VkCommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
unsafe fn cmd_draw_indexed(
&self,
commandBuffer: VkCommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
&self,
commandBuffer: VkCommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
unsafe fn cmd_draw_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn cmd_draw_indexed_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn cmd_dispatch(
&self,
commandBuffer: VkCommandBuffer,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
&self,
commandBuffer: VkCommandBuffer,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
unsafe fn cmd_dispatch_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize
)
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize
)
unsafe fn cmd_copy_buffer(
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferCopy
)
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferCopy
)
unsafe fn cmd_copy_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageCopy
)
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageCopy
)
unsafe fn cmd_blit_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageBlit,
filter: VkFilter
)
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageBlit,
filter: VkFilter
)
unsafe fn cmd_copy_buffer_to_image(
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
unsafe fn cmd_copy_image_to_buffer(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
unsafe fn cmd_update_buffer(
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
dataSize: VkDeviceSize,
pData: *const c_void
)
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
dataSize: VkDeviceSize,
pData: *const c_void
)
unsafe fn cmd_fill_buffer(
&self,
ommandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
size: VkDeviceSize,
data: u32
)
&self,
ommandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
size: VkDeviceSize,
data: u32
)
unsafe fn cmd_clear_color_image(
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pColor: *const VkClearColorValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pColor: *const VkClearColorValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
unsafe fn cmd_clear_depth_stencil_image(
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pDepthStencil: *const VkClearDepthStencilValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pDepthStencil: *const VkClearDepthStencilValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
unsafe fn cmd_clear_attachments(
&self,
commandBuffer: VkCommandBuffer,
attachmentCount: u32,
pAttachments: *const VkClearAttachment,
rectCount: u32,
pRects: *const VkClearRect
)
&self,
commandBuffer: VkCommandBuffer,
attachmentCount: u32,
pAttachments: *const VkClearAttachment,
rectCount: u32,
pRects: *const VkClearRect
)
unsafe fn cmd_resolve_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageResolve
)
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageResolve
)
unsafe fn cmd_set_event(
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
unsafe fn cmd_reset_event(
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
unsafe fn cmd_wait_events(
&self,
commandBuffer: VkCommandBuffer,
eventCount: u32,
pEvents: *const VkEvent,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBariers: *const VkImageMemoryBarrier
)
&self,
commandBuffer: VkCommandBuffer,
eventCount: u32,
pEvents: *const VkEvent,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBariers: *const VkImageMemoryBarrier
)
unsafe fn cmd_pipeline_barrier(
&self,
commandBuffer: VkCommandBuffer,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
dependencyFlags: VkDependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier
)
&self,
commandBuffer: VkCommandBuffer,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
dependencyFlags: VkDependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier
)
unsafe fn cmd_begin_query(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
flags: VkQueryControlFlags
)
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
flags: VkQueryControlFlags
)
unsafe fn cmd_end_query(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32
)
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32
)
unsafe fn cmd_reset_query_pool(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32
)
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32
)
unsafe fn cmd_write_timestamp(
&self,
commandBuffer: VkCommandBuffer,
pipelineStage: VkPipelineStageFlags,
queryPool: VkQueryPool,
query: u32
)
&self,
commandBuffer: VkCommandBuffer,
pipelineStage: VkPipelineStageFlags,
queryPool: VkQueryPool,
query: u32
)
unsafe fn cmd_copy_query_pool_results(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
stride: VkDeviceSize,
flags: VkQueryResultFlags
)
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
stride: VkDeviceSize,
flags: VkQueryResultFlags
)
unsafe fn cmd_push_constants(
&self,
commandBuffer: VkCommandBuffer,
layout: VkPipelineLayout,
stageFlags: VkShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
&self,
commandBuffer: VkCommandBuffer,
layout: VkPipelineLayout,
stageFlags: VkShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
unsafe fn cmd_begin_render_pass(
&self,
commandBuffer: VkCommandBuffer,
pRenderPassBegin: *const VkRenderPassBeginInfo,
contents: VkSubpassContents
)
&self,
commandBuffer: VkCommandBuffer,
pRenderPassBegin: *const VkRenderPassBeginInfo,
contents: VkSubpassContents
)
unsafe fn cmd_next_subpass(
&self,
commandBuffer: VkCommandBuffer,
contents: VkSubpassContents
)
&self,
commandBuffer: VkCommandBuffer,
contents: VkSubpassContents
)
unsafe fn cmd_end_render_pass(&self, commandBuffer: VkCommandBuffer)
unsafe fn cmd_execute_commands(
&self,
commandBuffer: VkCommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
&self,
commandBuffer: VkCommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
unsafe fn enumerate_instance_version(&self, pApiVersion: *mut u32) -> VkResult
unsafe fn bind_buffer_memory2(
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindBufferMemoryInfo
) -> VkResult
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindBufferMemoryInfo
) -> VkResult
unsafe fn bind_image_memory2(
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindImageMemoryInfo
) -> VkResult
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindImageMemoryInfo
) -> VkResult
unsafe fn get_device_group_peer_memory_features(
&self,
device: VkDevice,
heapIndex: u32,
localDeviceIndex: u32,
remoteDeviceIndex: u32,
pPeerMemoryFeatures: *mut VkPeerMemoryFeatureFlags
)
&self,
device: VkDevice,
heapIndex: u32,
localDeviceIndex: u32,
remoteDeviceIndex: u32,
pPeerMemoryFeatures: *mut VkPeerMemoryFeatureFlags
)
unsafe fn cmd_set_device_mask(
&self,
commandBuffer: VkCommandBuffer,
deviceMask: u32
)
&self,
commandBuffer: VkCommandBuffer,
deviceMask: u32
)
unsafe fn cmd_dispatch_base(
&self,
commandBuffer: VkCommandBuffer,
baseGroupX: u32,
baseGroupY: u32,
baseGroupZ: u32,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
&self,
commandBuffer: VkCommandBuffer,
baseGroupX: u32,
baseGroupY: u32,
baseGroupZ: u32,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
unsafe fn get_image_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkImageMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
&self,
device: VkDevice,
pInfo: *const VkImageMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
unsafe fn get_buffer_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkBufferMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
&self,
device: VkDevice,
pInfo: *const VkBufferMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
unsafe fn get_image_sparse_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkImageSparseMemoryRequirementsInfo2,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements2
)
&self,
device: VkDevice,
pInfo: *const VkImageSparseMemoryRequirementsInfo2,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements2
)
unsafe fn get_physical_device_features2(
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures2
)
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures2
)
unsafe fn get_physical_device_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties2
)
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties2
)
unsafe fn get_physical_device_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties2
)
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties2
)
unsafe fn get_physical_device_image_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pImageFormatInfo: *const VkPhysicalDeviceImageFormatInfo2,
pImageFormatProperties: *mut VkImageFormatProperties2
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pImageFormatInfo: *const VkPhysicalDeviceImageFormatInfo2,
pImageFormatProperties: *mut VkImageFormatProperties2
) -> VkResult
unsafe fn get_physical_device_queue_family_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties2
)
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties2
)
unsafe fn get_physical_device_memory_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties2
)
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties2
)
unsafe fn get_physical_device_sparse_image_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pFormatInfo: *const VkPhysicalDeviceSparseImageFormatInfo2,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties2
)
&self,
physicalDevice: VkPhysicalDevice,
pFormatInfo: *const VkPhysicalDeviceSparseImageFormatInfo2,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties2
)
unsafe fn trim_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolTrimFlags
)
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolTrimFlags
)
unsafe fn get_device_queue2(
&self,
device: VkDevice,
pQueueInfo: *const VkDeviceQueueInfo2,
pQueue: *mut VkQueue
)
&self,
device: VkDevice,
pQueueInfo: *const VkDeviceQueueInfo2,
pQueue: *mut VkQueue
)
unsafe fn create_sampler_ycbcr_conversion(
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerYcbcrConversionCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pYcbcrConversion: *mut VkSamplerYcbcrConversion
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerYcbcrConversionCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pYcbcrConversion: *mut VkSamplerYcbcrConversion
) -> VkResult
unsafe fn destroy_sampler_ycbcr_conversion(
&self,
device: VkDevice,
ycbcrConversion: VkSamplerYcbcrConversion,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
ycbcrConversion: VkSamplerYcbcrConversion,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn update_descriptor_set_with_template(
&self,
device: VkDevice,
descriptorSet: VkDescriptorSet,
descriptorUpdateTemplate: VkDescriptorUpdateTemplate,
pData: *const c_void
)
&self,
device: VkDevice,
descriptorSet: VkDescriptorSet,
descriptorUpdateTemplate: VkDescriptorUpdateTemplate,
pData: *const c_void
)
unsafe fn get_physical_device_external_buffer_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalBufferInfo: *const VkPhysicalDeviceExternalBufferInfo,
pExternalBufferProperties: *mut VkExternalBufferProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pExternalBufferInfo: *const VkPhysicalDeviceExternalBufferInfo,
pExternalBufferProperties: *mut VkExternalBufferProperties
)
unsafe fn get_physical_device_external_fence_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalFenceInfo: *const VkPhysicalDeviceExternalFenceInfo,
pExternalFenceProperties: *mut VkExternalFenceProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pExternalFenceInfo: *const VkPhysicalDeviceExternalFenceInfo,
pExternalFenceProperties: *mut VkExternalFenceProperties
)
unsafe fn get_physical_device_external_semaphore_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalSemaphoreInfo: *const VkPhysicalDeviceExternalSemaphoreInfo,
pExternalSemaphoreProperties: *mut VkExternalSemaphoreProperties
)
&self,
physicalDevice: VkPhysicalDevice,
pExternalSemaphoreInfo: *const VkPhysicalDeviceExternalSemaphoreInfo,
pExternalSemaphoreProperties: *mut VkExternalSemaphoreProperties
)
unsafe fn get_descriptor_set_layout_support(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pSupport: *mut VkDescriptorSetLayoutSupport
)
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pSupport: *mut VkDescriptorSetLayoutSupport
)
unsafe fn destroy_surface_khr(
&self,
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks
)
&self,
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_physical_device_surface_support_khr(
&self,
physicalDevice: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32
) -> VkResult
unsafe fn get_physical_device_surface_capabilities_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR
) -> VkResult
unsafe fn get_physical_device_surface_formats_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR
) -> VkResult
unsafe fn get_physical_device_surface_present_modes_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR
) -> VkResult
unsafe fn create_swapchain_khr(
&self,
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR
) -> VkResult
&self,
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR
) -> VkResult
unsafe fn destroy_swapchain_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks
)
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_swapchain_images_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage
) -> VkResult
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage
) -> VkResult
unsafe fn acquire_next_image_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
timeout: u64,
semaphore: VkSemaphore,
fence: VkFence,
pImageIndex: *mut u32
) -> VkResult
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
timeout: u64,
semaphore: VkSemaphore,
fence: VkFence,
pImageIndex: *mut u32
) -> VkResult
unsafe fn queue_present_khr(
&self,
queue: VkQueue,
pPresentInfo: *const VkPresentInfoKHR
) -> VkResult
&self,
queue: VkQueue,
pPresentInfo: *const VkPresentInfoKHR
) -> VkResult
unsafe fn get_physical_device_display_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPropertiesKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPropertiesKHR
) -> VkResult
unsafe fn get_physical_device_display_plane_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPlanePropertiesKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPlanePropertiesKHR
) -> VkResult
unsafe fn get_display_plane_supported_displays_khr(
&self,
physicalDevice: VkPhysicalDevice,
planeIndex: u32,
pDisplayCount: *mut u32,
pDisplays: *mut VkDisplayKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
planeIndex: u32,
pDisplayCount: *mut u32,
pDisplays: *mut VkDisplayKHR
) -> VkResult
unsafe fn get_display_mode_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayModePropertiesKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayModePropertiesKHR
) -> VkResult
unsafe fn create_display_mode_khr(
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pCreateInfo: *const VkDisplayModeCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pMode: *mut VkDisplayModeKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pCreateInfo: *const VkDisplayModeCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pMode: *mut VkDisplayModeKHR
) -> VkResult
unsafe fn get_display_plane_capabilities_khr(
&self,
physicalDevice: VkPhysicalDevice,
mode: VkDisplayModeKHR,
planeIndex: u32,
pCapabilities: *mut VkDisplayPlaneCapabilitiesKHR
) -> VkResult
&self,
physicalDevice: VkPhysicalDevice,
mode: VkDisplayModeKHR,
planeIndex: u32,
pCapabilities: *mut VkDisplayPlaneCapabilitiesKHR
) -> VkResult
unsafe fn create_display_plane_surface_khr(
&self,
instance: VkInstance,
pCreateInfo: *const VkDisplaySurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR
) -> VkResult
&self,
instance: VkInstance,
pCreateInfo: *const VkDisplaySurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR
) -> VkResult
Implementors
impl ResolverInterface for Resolver
[src]
unsafe fn create_instance(
&self,
create_info: *const VkInstanceCreateInfo,
alloator: *const VkAllocationCallbacks,
instance: *mut VkInstance
) -> VkResult
[src]
&self,
create_info: *const VkInstanceCreateInfo,
alloator: *const VkAllocationCallbacks,
instance: *mut VkInstance
) -> VkResult
unsafe fn destroy_instance(
&self,
instance: VkInstance,
allocator: *const VkAllocationCallbacks
)
[src]
&self,
instance: VkInstance,
allocator: *const VkAllocationCallbacks
)
unsafe fn enumerate_physical_devices(
&self,
instance: VkInstance,
phyical_device_count: *mut u32,
physical_devices: *mut VkPhysicalDevice
) -> VkResult
[src]
&self,
instance: VkInstance,
phyical_device_count: *mut u32,
physical_devices: *mut VkPhysicalDevice
) -> VkResult
unsafe fn get_physical_device_features(
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures
)
unsafe fn get_physical_device_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties
)
unsafe fn get_physical_device_image_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
itype: VkImageType,
tiling: VkImageTiling,
usage: VkImageUsageFlags,
flags: VkImageCreateFlags,
pImageFormatProperties: *mut VkImageFormatProperties
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
itype: VkImageType,
tiling: VkImageTiling,
usage: VkImageUsageFlags,
flags: VkImageCreateFlags,
pImageFormatProperties: *mut VkImageFormatProperties
) -> VkResult
unsafe fn get_physical_device_properties(
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties
)
unsafe fn get_physical_device_queue_family_properties(
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties
)
unsafe fn get_physical_device_memory_properties(
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties
)
unsafe fn get_instance_proc_addr(
&self,
instance: VkInstance,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
[src]
&self,
instance: VkInstance,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
unsafe fn get_device_proc_addr(
&self,
device: VkDevice,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
[src]
&self,
device: VkDevice,
pName: *const c_char
) -> Option<PFN_vkVoidFunction>
unsafe fn create_device(
&self,
physicalDevice: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pCreateInfo: *const VkDeviceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDevice: *mut VkDevice
) -> VkResult
unsafe fn destroy_device(
&self,
device: VkDevice,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn enumerate_instance_extension_properties(
&self,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
[src]
&self,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
unsafe fn enumerate_device_extension_properties(
&self,
physicalDevice: VkPhysicalDevice,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pLayerName: *const c_char,
pPropertyCount: *mut u32,
pProperties: *mut VkExtensionProperties
) -> VkResult
unsafe fn enumerate_instance_layer_properties(
&self,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
[src]
&self,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
unsafe fn enumerate_device_layer_properties(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkLayerProperties
) -> VkResult
unsafe fn get_device_queue(
&self,
device: VkDevice,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut VkQueue
)
[src]
&self,
device: VkDevice,
queueFamilyIndex: u32,
queueIndex: u32,
pQueue: *mut VkQueue
)
unsafe fn queue_submit(
&self,
queue: VkQueue,
submitCount: u32,
pSubmits: *const VkSubmitInfo,
fence: VkFence
) -> VkResult
[src]
&self,
queue: VkQueue,
submitCount: u32,
pSubmits: *const VkSubmitInfo,
fence: VkFence
) -> VkResult
unsafe fn queue_wait_idle(&self, queue: VkQueue) -> VkResult
[src]
unsafe fn device_wait_idle(&self, device: VkDevice) -> VkResult
[src]
unsafe fn allocate_memory(
&self,
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory
) -> VkResult
[src]
&self,
device: VkDevice,
pAllocateInfo: *const VkMemoryAllocateInfo,
pAllocator: *const VkAllocationCallbacks,
pMemory: *mut VkDeviceMemory
) -> VkResult
unsafe fn free_memory(
&self,
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
memory: VkDeviceMemory,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn map_memory(
&self,
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut c_void
) -> VkResult
[src]
&self,
device: VkDevice,
memory: VkDeviceMemory,
offset: VkDeviceSize,
size: VkDeviceSize,
flags: VkMemoryMapFlags,
ppData: *mut *mut c_void
) -> VkResult
unsafe fn unmap_memory(&self, device: VkDevice, memory: VkDeviceMemory)
[src]
unsafe fn flush_mapped_memory_ranges(
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
[src]
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
unsafe fn invalidate_mapped_memory_ranges(
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
[src]
&self,
device: VkDevice,
memoryRangeCount: u32,
pMemoryRanges: *const VkMappedMemoryRange
) -> VkResult
unsafe fn get_device_memory_commitment(
&self,
device: VkDevice,
memory: VkDeviceMemory,
pCommittedMemoryInBytes: *mut VkDeviceSize
)
[src]
&self,
device: VkDevice,
memory: VkDeviceMemory,
pCommittedMemoryInBytes: *mut VkDeviceSize
)
unsafe fn bind_buffer_memory(
&self,
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
[src]
&self,
device: VkDevice,
buffer: VkBuffer,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
unsafe fn bind_image_memory(
&self,
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
[src]
&self,
device: VkDevice,
image: VkImage,
memory: VkDeviceMemory,
memoryOffset: VkDeviceSize
) -> VkResult
unsafe fn get_buffer_memory_requirements(
&self,
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements
)
[src]
&self,
device: VkDevice,
buffer: VkBuffer,
pMemoryRequirements: *mut VkMemoryRequirements
)
unsafe fn get_image_memory_requirements(
&self,
device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements
)
[src]
&self,
device: VkDevice,
image: VkImage,
pMemoryRequirements: *mut VkMemoryRequirements
)
unsafe fn get_image_sparse_memory_requirements(
&self,
device: VkDevice,
image: VkImage,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements
)
[src]
&self,
device: VkDevice,
image: VkImage,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements
)
unsafe fn get_physical_device_sparse_image_format_properties(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
_type: VkImageType,
samples: VkSampleCountFlags,
usage: VkImageUsageFlags,
tiling: VkImageTiling,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
_type: VkImageType,
samples: VkSampleCountFlags,
usage: VkImageUsageFlags,
tiling: VkImageTiling,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties
)
unsafe fn queue_bind_sparse(
&self,
queue: VkQueue,
bindInfoCount: u32,
pBindInfo: *const VkBindSparseInfo,
fence: VkFence
) -> VkResult
[src]
&self,
queue: VkQueue,
bindInfoCount: u32,
pBindInfo: *const VkBindSparseInfo,
fence: VkFence
) -> VkResult
unsafe fn create_fence(
&self,
device: VkDevice,
pCreateInfo: *const VkFenceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFence: *mut VkFence
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkFenceCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFence: *mut VkFence
) -> VkResult
unsafe fn destroy_fence(
&self,
device: VkDevice,
fence: VkFence,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
fence: VkFence,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_fences(
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence
) -> VkResult
[src]
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence
) -> VkResult
unsafe fn get_fence_status(&self, device: VkDevice, fence: VkFence) -> VkResult
[src]
unsafe fn wait_for_fences(
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
waitAll: VkBool32,
timeout: u64
) -> VkResult
[src]
&self,
device: VkDevice,
fenceCount: u32,
pFences: *const VkFence,
waitAll: VkBool32,
timeout: u64
) -> VkResult
unsafe fn create_semaphore(
&self,
device: VkDevice,
pCreateInfo: *const VkSemaphoreCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSemaphore: *mut VkSemaphore
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkSemaphoreCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSemaphore: *mut VkSemaphore
) -> VkResult
unsafe fn destroy_semaphore(
&self,
device: VkDevice,
semaphore: VkSemaphore,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
semaphore: VkSemaphore,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_event(
&self,
device: VkDevice,
pCreateInfo: *const VkEventCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pEvent: *mut VkEvent
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkEventCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pEvent: *mut VkEvent
) -> VkResult
unsafe fn destroy_event(
&self,
device: VkDevice,
event: VkEvent,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
event: VkEvent,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_event_status(&self, device: VkDevice, event: VkEvent) -> VkResult
[src]
unsafe fn set_event(&self, device: VkDevice, event: VkEvent) -> VkResult
[src]
unsafe fn reset_event(&self, device: VkDevice, event: VkEvent) -> VkResult
[src]
unsafe fn create_query_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkQueryPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pQueryPool: *mut VkQueryPool
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkQueryPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pQueryPool: *mut VkQueryPool
) -> VkResult
unsafe fn destroy_query_pool(
&self,
device: VkDevice,
queryPool: VkQueryPool,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
queryPool: VkQueryPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_query_pool_results(
&self,
device: VkDevice,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: size_t,
pData: *mut c_void,
stride: VkDeviceSize,
flags: VkQueryResultFlags
) -> VkResult
[src]
&self,
device: VkDevice,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dataSize: size_t,
pData: *mut c_void,
stride: VkDeviceSize,
flags: VkQueryResultFlags
) -> VkResult
unsafe fn create_buffer(
&self,
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkBufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pBuffer: *mut VkBuffer
) -> VkResult
unsafe fn destroy_buffer(
&self,
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
buffer: VkBuffer,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_buffer_view(
&self,
device: VkDevice,
pCreateInfo: *const VkBufferViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkBufferView
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkBufferViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkBufferView
) -> VkResult
unsafe fn destroy_buffer_view(
&self,
device: VkDevice,
bufferView: VkBufferView,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
bufferView: VkBufferView,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_image(
&self,
device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkImageCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pImage: *mut VkImage
) -> VkResult
unsafe fn destroy_image(
&self,
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
image: VkImage,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_image_subresource_layout(
&self,
device: VkDevice,
image: VkImage,
pSubresource: *const VkImageSubresource,
pLayout: *mut VkSubresourceLayout
)
[src]
&self,
device: VkDevice,
image: VkImage,
pSubresource: *const VkImageSubresource,
pLayout: *mut VkSubresourceLayout
)
unsafe fn create_image_view(
&self,
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkImageViewCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pView: *mut VkImageView
) -> VkResult
unsafe fn destroy_image_view(
&self,
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
imageView: VkImageView,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_shader_module(
&self,
device: VkDevice,
pCreateInfo: *const VkShaderModuleCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pShaderModule: *mut VkShaderModule
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkShaderModuleCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pShaderModule: *mut VkShaderModule
) -> VkResult
unsafe fn destroy_shader_module(
&self,
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
shaderModule: VkShaderModule,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_pipeline_cache(
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineCacheCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineCache: *mut VkPipelineCache
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineCacheCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineCache: *mut VkPipelineCache
) -> VkResult
unsafe fn destroy_pipeline_cache(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_pipeline_cache_data(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pDataSize: *mut size_t,
pData: *mut c_void
) -> VkResult
[src]
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
pDataSize: *mut size_t,
pData: *mut c_void
) -> VkResult
unsafe fn merge_pipeline_caches(
&self,
device: VkDevice,
dstCache: VkPipelineCache,
srcCacheCount: u32,
pSrcCaches: *const VkPipelineCache
) -> VkResult
[src]
&self,
device: VkDevice,
dstCache: VkPipelineCache,
srcCacheCount: u32,
pSrcCaches: *const VkPipelineCache
) -> VkResult
unsafe fn create_graphics_pipelines(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkGraphicsPipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
[src]
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkGraphicsPipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
unsafe fn create_compute_pipelines(
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkComputePipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
[src]
&self,
device: VkDevice,
pipelineCache: VkPipelineCache,
createInfoCount: u32,
pCreateInfos: *const VkComputePipelineCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelines: *mut VkPipeline
) -> VkResult
unsafe fn destroy_pipeline(
&self,
device: VkDevice,
pipeline: VkPipeline,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
pipeline: VkPipeline,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_pipeline_layout(
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineLayout: *mut VkPipelineLayout
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkPipelineLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pPipelineLayout: *mut VkPipelineLayout
) -> VkResult
unsafe fn destroy_pipeline_layout(
&self,
device: VkDevice,
pipelineLayout: VkPipelineLayout,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
pipelineLayout: VkPipelineLayout,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_sampler(
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSampler: *mut VkSampler
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSampler: *mut VkSampler
) -> VkResult
unsafe fn destroy_sampler(
&self,
device: VkDevice,
sampler: VkSampler,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
sampler: VkSampler,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_descriptor_set_layout(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSetLayout: *mut VkDescriptorSetLayout
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pSetLayout: *mut VkDescriptorSetLayout
) -> VkResult
unsafe fn destroy_descriptor_set_layout(
&self,
device: VkDevice,
descriptorSetLayout: VkDescriptorSetLayout,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
descriptorSetLayout: VkDescriptorSetLayout,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_descriptor_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDescriptorPool: *mut VkDescriptorPool
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pDescriptorPool: *mut VkDescriptorPool
) -> VkResult
unsafe fn destroy_descriptor_pool(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_descriptor_pool(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
flags: VkDescriptorPoolResetFlags
) -> VkResult
[src]
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
flags: VkDescriptorPoolResetFlags
) -> VkResult
unsafe fn allocate_descriptor_sets(
&self,
device: VkDevice,
pAllocateInfo: *const VkDescriptorSetAllocateInfo,
pDescriptorSets: *mut VkDescriptorSet
) -> VkResult
[src]
&self,
device: VkDevice,
pAllocateInfo: *const VkDescriptorSetAllocateInfo,
pDescriptorSets: *mut VkDescriptorSet
) -> VkResult
unsafe fn free_descriptor_sets(
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet
) -> VkResult
[src]
&self,
device: VkDevice,
descriptorPool: VkDescriptorPool,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet
) -> VkResult
unsafe fn update_descriptor_sets(
&self,
device: VkDevice,
descriptorWriteCount: u32,
pDescriptorWrites: *const VkWriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const VkCopyDescriptorSet
)
[src]
&self,
device: VkDevice,
descriptorWriteCount: u32,
pDescriptorWrites: *const VkWriteDescriptorSet,
descriptorCopyCount: u32,
pDescriptorCopies: *const VkCopyDescriptorSet
)
unsafe fn create_framebuffer(
&self,
device: VkDevice,
pCreateInfo: *const VkFramebufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFramebuffer: *mut VkFramebuffer
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkFramebufferCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pFramebuffer: *mut VkFramebuffer
) -> VkResult
unsafe fn destroy_framebuffer(
&self,
device: VkDevice,
framebuffer: VkFramebuffer,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
framebuffer: VkFramebuffer,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn create_render_pass(
&self,
device: VkDevice,
pCreateInfo: *const VkRenderPassCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pRenderPass: *mut VkRenderPass
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkRenderPassCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pRenderPass: *mut VkRenderPass
) -> VkResult
unsafe fn destroy_render_pass(
&self,
device: VkDevice,
renderPass: VkRenderPass,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
renderPass: VkRenderPass,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_render_area_granularity(
&self,
device: VkDevice,
renderPass: VkRenderPass,
pGranularity: *mut VkExtent2D
)
[src]
&self,
device: VkDevice,
renderPass: VkRenderPass,
pGranularity: *mut VkExtent2D
)
unsafe fn create_command_pool(
&self,
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkCommandPoolCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pCommandPool: *mut VkCommandPool
) -> VkResult
unsafe fn destroy_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
commandPool: VkCommandPool,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn reset_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags
) -> VkResult
[src]
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolResetFlags
) -> VkResult
unsafe fn allocate_command_buffers(
&self,
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer
) -> VkResult
[src]
&self,
device: VkDevice,
pAllocateInfo: *const VkCommandBufferAllocateInfo,
pCommandBuffers: *mut VkCommandBuffer
) -> VkResult
unsafe fn free_command_buffers(
&self,
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
[src]
&self,
device: VkDevice,
commandPool: VkCommandPool,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
unsafe fn begin_command_buffer(
&self,
commandBuffer: VkCommandBuffer,
pBeginInfo: *const VkCommandBufferBeginInfo
) -> VkResult
[src]
&self,
commandBuffer: VkCommandBuffer,
pBeginInfo: *const VkCommandBufferBeginInfo
) -> VkResult
unsafe fn end_command_buffer(&self, commandBuffer: VkCommandBuffer) -> VkResult
[src]
unsafe fn reset_command_buffer(
&self,
commandBuffer: VkCommandBuffer,
flags: VkCommandBufferResetFlags
) -> VkResult
[src]
&self,
commandBuffer: VkCommandBuffer,
flags: VkCommandBufferResetFlags
) -> VkResult
unsafe fn cmd_bind_pipeline(
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
pipeline: VkPipeline
)
[src]
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
pipeline: VkPipeline
)
unsafe fn cmd_set_viewport(
&self,
commandBuffer: VkCommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const VkViewport
)
[src]
&self,
commandBuffer: VkCommandBuffer,
firstViewport: u32,
viewportCount: u32,
pViewports: *const VkViewport
)
unsafe fn cmd_set_scissor(
&self,
commandBuffer: VkCommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const VkRect2D
)
[src]
&self,
commandBuffer: VkCommandBuffer,
firstScissor: u32,
scissorCount: u32,
pScissors: *const VkRect2D
)
unsafe fn cmd_set_line_width(
&self,
commandBuffer: VkCommandBuffer,
lineWidth: c_float
)
[src]
&self,
commandBuffer: VkCommandBuffer,
lineWidth: c_float
)
unsafe fn cmd_set_depth_bias(
&self,
commandBuffer: VkCommandBuffer,
depthBiasConstantFactor: c_float,
depthBiasClamp: c_float,
depthBiasSlopeFactor: c_float
)
[src]
&self,
commandBuffer: VkCommandBuffer,
depthBiasConstantFactor: c_float,
depthBiasClamp: c_float,
depthBiasSlopeFactor: c_float
)
unsafe fn cmd_set_blend_constants(
&self,
commandBuffer: VkCommandBuffer,
blendConstants: [c_float; 4]
)
[src]
&self,
commandBuffer: VkCommandBuffer,
blendConstants: [c_float; 4]
)
unsafe fn cmd_set_depth_bounds(
&self,
commandBuffer: VkCommandBuffer,
minDepthBounds: c_float,
maxDepthBounds: c_float
)
[src]
&self,
commandBuffer: VkCommandBuffer,
minDepthBounds: c_float,
maxDepthBounds: c_float
)
unsafe fn cmd_set_stencil_compare_mask(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
compareMask: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
compareMask: u32
)
unsafe fn cmd_set_stencil_write_mask(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
writeMask: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
writeMask: u32
)
unsafe fn cmd_set_stencil_reference(
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
reference: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
faceMask: VkStencilFaceFlags,
reference: u32
)
unsafe fn cmd_bind_descriptor_sets(
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
layout: VkPipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
pipelineBindPoint: VkPipelineBindPoint,
layout: VkPipelineLayout,
firstSet: u32,
descriptorSetCount: u32,
pDescriptorSets: *const VkDescriptorSet,
dynamicOffsetCount: u32,
pDynamicOffsets: *const u32
)
unsafe fn cmd_bind_index_buffer(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
indexType: VkIndexType
)
[src]
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
indexType: VkIndexType
)
unsafe fn cmd_bind_vertex_buffers(
&self,
commandBuffer: VkCommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const VkBuffer,
pOffsets: *const VkDeviceSize
)
[src]
&self,
commandBuffer: VkCommandBuffer,
firstBinding: u32,
bindingCount: u32,
pBuffers: *const VkBuffer,
pOffsets: *const VkDeviceSize
)
unsafe fn cmd_draw(
&self,
commandBuffer: VkCommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
vertexCount: u32,
instanceCount: u32,
firstVertex: u32,
firstInstance: u32
)
unsafe fn cmd_draw_indexed(
&self,
commandBuffer: VkCommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
vertexOffset: i32,
firstInstance: u32
)
unsafe fn cmd_draw_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn cmd_draw_indexed_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize,
drawCount: u32,
stride: u32
)
unsafe fn cmd_dispatch(
&self,
commandBuffer: VkCommandBuffer,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
unsafe fn cmd_dispatch_indirect(
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize
)
[src]
&self,
commandBuffer: VkCommandBuffer,
buffer: VkBuffer,
offset: VkDeviceSize
)
unsafe fn cmd_copy_buffer(
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferCopy
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferCopy
)
unsafe fn cmd_copy_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageCopy
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageCopy
)
unsafe fn cmd_blit_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageBlit,
filter: VkFilter
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageBlit,
filter: VkFilter
)
unsafe fn cmd_copy_buffer_to_image(
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcBuffer: VkBuffer,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
unsafe fn cmd_copy_image_to_buffer(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstBuffer: VkBuffer,
regionCount: u32,
pRegions: *const VkBufferImageCopy
)
unsafe fn cmd_update_buffer(
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
dataSize: VkDeviceSize,
pData: *const c_void
)
[src]
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
dataSize: VkDeviceSize,
pData: *const c_void
)
unsafe fn cmd_fill_buffer(
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
size: VkDeviceSize,
data: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
size: VkDeviceSize,
data: u32
)
unsafe fn cmd_clear_color_image(
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pColor: *const VkClearColorValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
[src]
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pColor: *const VkClearColorValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
unsafe fn cmd_clear_depth_stencil_image(
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pDepthStencil: *const VkClearDepthStencilValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
[src]
&self,
commandBuffer: VkCommandBuffer,
image: VkImage,
imageLayout: VkImageLayout,
pDepthStencil: *const VkClearDepthStencilValue,
rangeCount: u32,
pRanges: *const VkImageSubresourceRange
)
unsafe fn cmd_clear_attachments(
&self,
commandBuffer: VkCommandBuffer,
attachmentCount: u32,
pAttachments: *const VkClearAttachment,
rectCount: u32,
pRects: *const VkClearRect
)
[src]
&self,
commandBuffer: VkCommandBuffer,
attachmentCount: u32,
pAttachments: *const VkClearAttachment,
rectCount: u32,
pRects: *const VkClearRect
)
unsafe fn cmd_resolve_image(
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageResolve
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcImage: VkImage,
srcImageLayout: VkImageLayout,
dstImage: VkImage,
dstImageLayout: VkImageLayout,
regionCount: u32,
pRegions: *const VkImageResolve
)
unsafe fn cmd_set_event(
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
[src]
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
unsafe fn cmd_reset_event(
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
[src]
&self,
commandBuffer: VkCommandBuffer,
event: VkEvent,
stageMask: VkPipelineStageFlags
)
unsafe fn cmd_wait_events(
&self,
commandBuffer: VkCommandBuffer,
eventCount: u32,
pEvents: *const VkEvent,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBariers: *const VkImageMemoryBarrier
)
[src]
&self,
commandBuffer: VkCommandBuffer,
eventCount: u32,
pEvents: *const VkEvent,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBariers: *const VkImageMemoryBarrier
)
unsafe fn cmd_pipeline_barrier(
&self,
commandBuffer: VkCommandBuffer,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
dependencyFlags: VkDependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier
)
[src]
&self,
commandBuffer: VkCommandBuffer,
srcStageMask: VkPipelineStageFlags,
dstStageMask: VkPipelineStageFlags,
dependencyFlags: VkDependencyFlags,
memoryBarrierCount: u32,
pMemoryBarriers: *const VkMemoryBarrier,
bufferMemoryBarrierCount: u32,
pBufferMemoryBarriers: *const VkBufferMemoryBarrier,
imageMemoryBarrierCount: u32,
pImageMemoryBarriers: *const VkImageMemoryBarrier
)
unsafe fn cmd_begin_query(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
flags: VkQueryControlFlags
)
[src]
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32,
flags: VkQueryControlFlags
)
unsafe fn cmd_end_query(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
query: u32
)
unsafe fn cmd_reset_query_pool(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32
)
unsafe fn cmd_write_timestamp(
&self,
commandBuffer: VkCommandBuffer,
pipelineStage: VkPipelineStageFlags,
queryPool: VkQueryPool,
query: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
pipelineStage: VkPipelineStageFlags,
queryPool: VkQueryPool,
query: u32
)
unsafe fn cmd_copy_query_pool_results(
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
stride: VkDeviceSize,
flags: VkQueryResultFlags
)
[src]
&self,
commandBuffer: VkCommandBuffer,
queryPool: VkQueryPool,
firstQuery: u32,
queryCount: u32,
dstBuffer: VkBuffer,
dstOffset: VkDeviceSize,
stride: VkDeviceSize,
flags: VkQueryResultFlags
)
unsafe fn cmd_push_constants(
&self,
commandBuffer: VkCommandBuffer,
layout: VkPipelineLayout,
stageFlags: VkShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
[src]
&self,
commandBuffer: VkCommandBuffer,
layout: VkPipelineLayout,
stageFlags: VkShaderStageFlags,
offset: u32,
size: u32,
pValues: *const c_void
)
unsafe fn cmd_begin_render_pass(
&self,
commandBuffer: VkCommandBuffer,
pRenderPassBegin: *const VkRenderPassBeginInfo,
contents: VkSubpassContents
)
[src]
&self,
commandBuffer: VkCommandBuffer,
pRenderPassBegin: *const VkRenderPassBeginInfo,
contents: VkSubpassContents
)
unsafe fn cmd_next_subpass(
&self,
commandBuffer: VkCommandBuffer,
contents: VkSubpassContents
)
[src]
&self,
commandBuffer: VkCommandBuffer,
contents: VkSubpassContents
)
unsafe fn cmd_end_render_pass(&self, commandBuffer: VkCommandBuffer)
[src]
unsafe fn cmd_execute_commands(
&self,
commandBuffer: VkCommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
[src]
&self,
commandBuffer: VkCommandBuffer,
commandBufferCount: u32,
pCommandBuffers: *const VkCommandBuffer
)
unsafe fn enumerate_instance_version(&self, pApiVersion: *mut u32) -> VkResult
[src]
unsafe fn bind_buffer_memory2(
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindBufferMemoryInfo
) -> VkResult
[src]
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindBufferMemoryInfo
) -> VkResult
unsafe fn bind_image_memory2(
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindImageMemoryInfo
) -> VkResult
[src]
&self,
device: VkDevice,
bindInfoCount: u32,
pBindInfos: *const VkBindImageMemoryInfo
) -> VkResult
unsafe fn get_device_group_peer_memory_features(
&self,
device: VkDevice,
heapIndex: u32,
localDeviceIndex: u32,
remoteDeviceIndex: u32,
pPeerMemoryFeatures: *mut VkPeerMemoryFeatureFlags
)
[src]
&self,
device: VkDevice,
heapIndex: u32,
localDeviceIndex: u32,
remoteDeviceIndex: u32,
pPeerMemoryFeatures: *mut VkPeerMemoryFeatureFlags
)
unsafe fn cmd_set_device_mask(
&self,
commandBuffer: VkCommandBuffer,
deviceMask: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
deviceMask: u32
)
unsafe fn cmd_dispatch_base(
&self,
commandBuffer: VkCommandBuffer,
baseGroupX: u32,
baseGroupY: u32,
baseGroupZ: u32,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
[src]
&self,
commandBuffer: VkCommandBuffer,
baseGroupX: u32,
baseGroupY: u32,
baseGroupZ: u32,
groupCountX: u32,
groupCountY: u32,
groupCountZ: u32
)
unsafe fn get_image_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkImageMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
[src]
&self,
device: VkDevice,
pInfo: *const VkImageMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
unsafe fn get_buffer_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkBufferMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
[src]
&self,
device: VkDevice,
pInfo: *const VkBufferMemoryRequirementsInfo2,
pMemoryRequirements: *mut VkMemoryRequirements2
)
unsafe fn get_image_sparse_memory_requirements2(
&self,
device: VkDevice,
pInfo: *const VkImageSparseMemoryRequirementsInfo2,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements2
)
[src]
&self,
device: VkDevice,
pInfo: *const VkImageSparseMemoryRequirementsInfo2,
pSparseMemoryRequirementCount: *mut u32,
pSparseMemoryRequirements: *mut VkSparseImageMemoryRequirements2
)
unsafe fn get_physical_device_features2(
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pFeatures: *mut VkPhysicalDeviceFeatures2
)
unsafe fn get_physical_device_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pProperties: *mut VkPhysicalDeviceProperties2
)
unsafe fn get_physical_device_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
format: VkFormat,
pFormatProperties: *mut VkFormatProperties2
)
unsafe fn get_physical_device_image_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pImageFormatInfo: *const VkPhysicalDeviceImageFormatInfo2,
pImageFormatProperties: *mut VkImageFormatProperties2
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pImageFormatInfo: *const VkPhysicalDeviceImageFormatInfo2,
pImageFormatProperties: *mut VkImageFormatProperties2
) -> VkResult
unsafe fn get_physical_device_queue_family_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pQueueFamilyPropertyCount: *mut u32,
pQueueFamilyProperties: *mut VkQueueFamilyProperties2
)
unsafe fn get_physical_device_memory_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pMemoryProperties: *mut VkPhysicalDeviceMemoryProperties2
)
unsafe fn get_physical_device_sparse_image_format_properties2(
&self,
physicalDevice: VkPhysicalDevice,
pFormatInfo: *const VkPhysicalDeviceSparseImageFormatInfo2,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties2
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pFormatInfo: *const VkPhysicalDeviceSparseImageFormatInfo2,
pPropertyCount: *mut u32,
pProperties: *mut VkSparseImageFormatProperties2
)
unsafe fn trim_command_pool(
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolTrimFlags
)
[src]
&self,
device: VkDevice,
commandPool: VkCommandPool,
flags: VkCommandPoolTrimFlags
)
unsafe fn get_device_queue2(
&self,
device: VkDevice,
pQueueInfo: *const VkDeviceQueueInfo2,
pQueue: *mut VkQueue
)
[src]
&self,
device: VkDevice,
pQueueInfo: *const VkDeviceQueueInfo2,
pQueue: *mut VkQueue
)
unsafe fn create_sampler_ycbcr_conversion(
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerYcbcrConversionCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pYcbcrConversion: *mut VkSamplerYcbcrConversion
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkSamplerYcbcrConversionCreateInfo,
pAllocator: *const VkAllocationCallbacks,
pYcbcrConversion: *mut VkSamplerYcbcrConversion
) -> VkResult
unsafe fn destroy_sampler_ycbcr_conversion(
&self,
device: VkDevice,
ycbcrConversion: VkSamplerYcbcrConversion,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
ycbcrConversion: VkSamplerYcbcrConversion,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn update_descriptor_set_with_template(
&self,
device: VkDevice,
descriptorSet: VkDescriptorSet,
descriptorUpdateTemplate: VkDescriptorUpdateTemplate,
pData: *const c_void
)
[src]
&self,
device: VkDevice,
descriptorSet: VkDescriptorSet,
descriptorUpdateTemplate: VkDescriptorUpdateTemplate,
pData: *const c_void
)
unsafe fn get_physical_device_external_buffer_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalBufferInfo: *const VkPhysicalDeviceExternalBufferInfo,
pExternalBufferProperties: *mut VkExternalBufferProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pExternalBufferInfo: *const VkPhysicalDeviceExternalBufferInfo,
pExternalBufferProperties: *mut VkExternalBufferProperties
)
unsafe fn get_physical_device_external_fence_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalFenceInfo: *const VkPhysicalDeviceExternalFenceInfo,
pExternalFenceProperties: *mut VkExternalFenceProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pExternalFenceInfo: *const VkPhysicalDeviceExternalFenceInfo,
pExternalFenceProperties: *mut VkExternalFenceProperties
)
unsafe fn get_physical_device_external_semaphore_properties(
&self,
physicalDevice: VkPhysicalDevice,
pExternalSemaphoreInfo: *const VkPhysicalDeviceExternalSemaphoreInfo,
pExternalSemaphoreProperties: *mut VkExternalSemaphoreProperties
)
[src]
&self,
physicalDevice: VkPhysicalDevice,
pExternalSemaphoreInfo: *const VkPhysicalDeviceExternalSemaphoreInfo,
pExternalSemaphoreProperties: *mut VkExternalSemaphoreProperties
)
unsafe fn get_descriptor_set_layout_support(
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pSupport: *mut VkDescriptorSetLayoutSupport
)
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkDescriptorSetLayoutCreateInfo,
pSupport: *mut VkDescriptorSetLayoutSupport
)
unsafe fn destroy_surface_khr(
&self,
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
instance: VkInstance,
surface: VkSurfaceKHR,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_physical_device_surface_support_khr(
&self,
physicalDevice: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
queueFamilyIndex: u32,
surface: VkSurfaceKHR,
pSupported: *mut VkBool32
) -> VkResult
unsafe fn get_physical_device_surface_capabilities_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceCapabilities: *mut VkSurfaceCapabilitiesKHR
) -> VkResult
unsafe fn get_physical_device_surface_formats_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pSurfaceFormatCount: *mut u32,
pSurfaceFormats: *mut VkSurfaceFormatKHR
) -> VkResult
unsafe fn get_physical_device_surface_present_modes_khr(
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
surface: VkSurfaceKHR,
pPresentModeCount: *mut u32,
pPresentModes: *mut VkPresentModeKHR
) -> VkResult
unsafe fn create_swapchain_khr(
&self,
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR
) -> VkResult
[src]
&self,
device: VkDevice,
pCreateInfo: *const VkSwapchainCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSwapchain: *mut VkSwapchainKHR
) -> VkResult
unsafe fn destroy_swapchain_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks
)
[src]
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pAllocator: *const VkAllocationCallbacks
)
unsafe fn get_swapchain_images_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage
) -> VkResult
[src]
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
pSwapchainImageCount: *mut u32,
pSwapchainImages: *mut VkImage
) -> VkResult
unsafe fn acquire_next_image_khr(
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
timeout: u64,
semaphore: VkSemaphore,
fence: VkFence,
pImageIndex: *mut u32
) -> VkResult
[src]
&self,
device: VkDevice,
swapchain: VkSwapchainKHR,
timeout: u64,
semaphore: VkSemaphore,
fence: VkFence,
pImageIndex: *mut u32
) -> VkResult
unsafe fn queue_present_khr(
&self,
queue: VkQueue,
pPresentInfo: *const VkPresentInfoKHR
) -> VkResult
[src]
&self,
queue: VkQueue,
pPresentInfo: *const VkPresentInfoKHR
) -> VkResult
unsafe fn get_physical_device_display_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPropertiesKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPropertiesKHR
) -> VkResult
unsafe fn get_physical_device_display_plane_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPlanePropertiesKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayPlanePropertiesKHR
) -> VkResult
unsafe fn get_display_plane_supported_displays_khr(
&self,
physicalDevice: VkPhysicalDevice,
planeIndex: u32,
pDisplayCount: *mut u32,
pDisplays: *mut VkDisplayKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
planeIndex: u32,
pDisplayCount: *mut u32,
pDisplays: *mut VkDisplayKHR
) -> VkResult
unsafe fn get_display_mode_properties_khr(
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayModePropertiesKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pPropertyCount: *mut u32,
pProperties: *mut VkDisplayModePropertiesKHR
) -> VkResult
unsafe fn create_display_mode_khr(
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pCreateInfo: *const VkDisplayModeCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pMode: *mut VkDisplayModeKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
display: VkDisplayKHR,
pCreateInfo: *const VkDisplayModeCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pMode: *mut VkDisplayModeKHR
) -> VkResult
unsafe fn get_display_plane_capabilities_khr(
&self,
physicalDevice: VkPhysicalDevice,
mode: VkDisplayModeKHR,
planeIndex: u32,
pCapabilities: *mut VkDisplayPlaneCapabilitiesKHR
) -> VkResult
[src]
&self,
physicalDevice: VkPhysicalDevice,
mode: VkDisplayModeKHR,
planeIndex: u32,
pCapabilities: *mut VkDisplayPlaneCapabilitiesKHR
) -> VkResult
unsafe fn create_display_plane_surface_khr(
&self,
instance: VkInstance,
pCreateInfo: *const VkDisplaySurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR
) -> VkResult
[src]
&self,
instance: VkInstance,
pCreateInfo: *const VkDisplaySurfaceCreateInfoKHR,
pAllocator: *const VkAllocationCallbacks,
pSurface: *mut VkSurfaceKHR
) -> VkResult